![starcraft 2 editor spawn point melee starcraft 2 editor spawn point melee](https://static.wikia.nocookie.net/starcraft/images/9/9f/Stalker_SC2_render2.jpg)
But since no one in their right minds actually use the Vikings in their “Assault Mode” unless when cleaning up, I don’t think this will affect the terran build very much. The Terran race was nerfed, but not by much: the Viking, one of Terran’s primary anti-air unit, got a reduced ground damage. understandable since the unit rarely see tournament play- now with a build time of 12, i think its possible to merge two templars in the field just before they die and get a fresh archon out. The Protoss Archon received a nice buff, it seems that blizzard is trying to push Archons.
#Starcraft 2 editor spawn point melee Patch#
Ok, enough about that and let’s discuss Patch 14. A week before launch, the Beta will be up again but in the meantime, the only way to play starcraft 2 will be against A.I :( I was about to record this day’s replay when the Starcraft Launcher suddenly downloaded Patch 14! Yey.? Anyways, this is the last patch for the Starcraft 2 Beta, and this week is the last week for playing starcraft 2 online on the. I’m going back to editing my Mutalisk Single Unit Strategy :D Ciao~ Some good news though, regarding the Reapers ( which I just featured with video)- the Nitro Pack research cost went down to 50/50- that’s about 10 SCV roundtrips less than before the patch, so you can harass with the Reapers faster. Instead of parking 3 tanks on your perimeter, you’d need four to defend unless you’re willing to gamble on the 3-second cooldown. The reduced damage meant that it would take four shots to kill a fully upgraded Zealot (from 3 shots before the patch). The Siege Tank was also nerfed by TEN points of damage, which is huge. The Helions are primarily anti-Light armored due to their line-to-splash attack type, while the Thor’s reduced anti-air damage makes it harder to defend against Mutas and Banshees.
#Starcraft 2 editor spawn point melee upgrade#
Lotsa Nerfs :( Just like the Brood Lord, Helions and Thors also lost their Upgrade bonuses versus Light-armored units. The Terran was hit quite hard on this patch. Take note that the Brood Lord’s broodlings actually gets its upgrades from the Evolution Chamber (and the spawned zerg use melee attacks) so a fully upgraded broodling deals 12 damage each instead of 15 before the patch.
![starcraft 2 editor spawn point melee starcraft 2 editor spawn point melee](https://i.stack.imgur.com/cblqZ.png)
Wasn’t even mentioned through the whole document :P The Zerg nerf stings a bit though, the Brood Lord’s weapon upgrade bonus was decreased from 3 per up, to just 2 per up. Three days before the end of Beta, Blizzard released the small patch above with a bunch of nerfs.